It is often said that the third time's the charm, and that holds quite true with this, the 8th Annual Conscripts Club Tournament, which sees the Iron Conscript format back for a third year. For those of you familiar with the tournament, nothing has changed except that I changed all the 2005 references to 2006; if you're new to the tournament, please read on . . .
The format is simple (and explained fully in the rules) -- the best ten match record wins. It doesn't matter if you go 0-10 and there's someone with a 9-0 record at the end of October -- 0-10 beats 9-0 every time. This tournament is intended first and foremost to get you playing ASL, and the slightly unorthodox format prevents early losses from dropping people out of contention.
Behold, the Iron Conscript Tournament . . .
[ Rules | Standings | Entry/Sign-Ups and Prizes | Style ]
| Name | Overall | #01 | #02 | #03 | #04 | #05 | #06 | #07 | #08 | #09 | #10 | # Opponents | Opponent Points |
| | | | | | | | | | | | |
| Jim Bishop | 8-2 | W | W | W | W | W | L | W | L | W | W | 9 | 12863 |
| John Stadick | 6-2 | W | L | W | W | W | W | L | W | | | 6 | 11089 |
| Jim Mehl | 4-2 | W | W | W | L | W | L | | | | | 5 | 8575 |
| Jack Daniels | 2-3 | W | L | L | W | L | | | | | | 5 | 6589 |
| Bob O'Connor | 1-2 | L | W | L | | | | | | | | 3 | 4686 |
| Doug Bush | 1-2 | W | L | L | | | | | | | | 3 | 3923 |
| Jason Cameron | 0-3 | L | L | L | | | | | | | | 3 | 4761 |
| Forrest Atterberry | 0-3 | L | L | L | | | | | | | | 3 | 4451 |
| Stephen Frum | 2-0 | W | W | | | | | | | | | 2 | 2120 |
| Roni Hourihane | 0-1 | L | | | | | | | | | | 1 | 1451 |
Featuring ten rounds over ten months, the 2006 Iron Conscript Tournament rewards perseverence above all else. Simply put, the best ten-match record after ten months (January to October, 2006) takes the crown. If you go 1-9 and no one else plays ten matches, you win.
The first tie-breaker will go to the person who has played against the most different opponents, with best combined ladder total of said opponents being the secondary tie-breaker.
All matches will be self-arranged by tournament participants and must be pre-designated as such between the participants. Your opponent in a tournament match must be another tournament participant, and further, all tournament matches must be for ladder points. The intent is for you to play as many different opponents as possible, and the Chris Baer (Chris Baer) reserves the right to intervene if an excessive number of tournament matches are played against the same opponent. Additionally, you may only play a given scenario once per tournament.
Because this is a self-scheduled tournament, you may play more than one match per month, in order to better accomodate the needs of your schedule. The only restriction is that you may not have played more matches than the sum of the "match month" plus two, as illustrated below:
| Month | Max. # of Matches |
| January | 3 |
| February | 4 |
| March | 5 |
| April | 6 |
| May | 7 |
| June | 8 |
| July | 9 |
| August | 10 |
| September | 10 |
| October | 10 |
If your opponent for a tournament match bails or flakes out on you, please inform the Chris Baer. However, because it's a freakin' ten month tournament, the Chris Baer will not impose a penalty or award any forfeits or draws. Just play someone else, and don't wait until October to get your last few matches in.
No tournament matches may be played before January 2006. The tournament will end (no execptions, no how, no way) on October 31, 2006.
The entry fee will be $5, as in years past, with all fees turned into tournament prizes. We will have prizes for 1st-3rd place and a Sportsmanship Award. Given that we lack a game store "home" at present, the prizes will be in the form of cash. In years past, Multi-Man Publishing has provided us with a prize as well, and we appreciate their continued support of our club and the tournament.
The District Commissar's Style Award continues unabated, with a General Scenario Style Point table packed full of style point goodness, available below.
To sign up for the tournament, please contact Chris Baer and he'll make the necessary arrangements.
We will accept tournament participants throughout the entire length of the tournament -- if you want to try to play ten matches in a month, hey, it's your money.
If you have any questions, concerns, or problems, please don't hesitate to contact Chris Baer.
You may pay your tournament entry fee either in person at a club meeting, at Winter Offensive, or using PayPal (please add an extra dollar if paying via PayPal tags a fee on all my transactions with them). Contact Chris Baer for information on paying via PayPal.
- Matches in Chronological Order
- January
- Doug Bush (Partisan) defeated Chris Baer (German) in TAC36 Death from the Sky
- Jim Mehl (American w/balance) defeated Bob O'Connor (German) in O The St. Goar Assault
- Stephen Frum (American) defeated Chris Baer (German) in J88 Escape to Wiltz
- Jim Bishop (Yugoslavian) defeated Doug Bush (Hungarian) in 112 Out of Cowardice
- Jim Mehl (German) defeated Doug Bush (American) in U9 A Belated Christmas
- Jim Bishop (German) defeated Chris Baer (American) in J19 Merzenhausen Zoo
- Jack Daniels (Italian) defeated Chris Baer (British) in A39 Showdown at Tug Argan Pass
- Jim Bishop (American) defeated Jack Daniels (German) in DB50 Fabulous Thunderbirds
- Jim Mehl (American) defeated Jack Daniels (Italian) in J20 The Guns of Naro
- Stephen Frum (German) defeated Jason Cameron (American) in A34 Lash Out
- February
- Jim Bishop (American) defeated Roni Hourihane (German) in 23 Under the Noel Trees
- John Stadick (German) defeated Jim Mehl (French) in 79 Bridge of the Seven Planets
- Jack Daniels (Romanian) defeated Forrest Atterberry (Hungarian) in 119 Ancient Feud
- Bob O'Connor (Hungarian) defeated John Stadick (Romanian) in 119 Ancient Feud
- March
- Jim Bishop (Japanese) defeated Bob O'Connor (American) in ASLOK XX 10 Come Seven, Come Eleven
- April
- Jim Mehl (Russian) defeated Jim Bishop (German) in RB4 To The Rescue
- May
- Jim Bishop (German) defeated Forrest Atterberry (Russian) in PB26 Steamrollers
- John Stadick (Hungarian) defeated Jack Daniels (Allied) in RBF-38 No Quarter at Cluj
- June
- No matches
- July
- John Stadick (British) defeated Jim Mehl (German) in 94 Bofors Bashing
- August
- John Stadick (German) defeated Jim Bishop (Russian) in WCW7 Eye of the Tiger
- September
- John Stadick (German) defeated Forrest Atterberry (Russian) in A68 Acts of Defiance
- Jim Bishop (Russian) defeated Jason Cameron (German) in J103 Lenin's Sons
- October
- Jim Bishop (Russian) defeated John Stadick (German) in FF12 The Fields of Black Gold
- John Stadick (Russian) defeated Jason Cameron (German) in AP11 Swamp Cats
Style
"We all want to win, but the true loser is the one who does not aspire to beauty."
-- Jorge Valdano, quoted in Phil Ball, White Storm: 100 Years of Real Madrid
The District Commissar's Style Points Award makes a fifth appearance as an adjunct to the main show. Style Points will be awarded both for inspired and elegantly gonzo play (though be warned that the standards are high for such points) and also based upon Scenario Selection Prowess, with points awarded for playing scenarios that fit as many of the General Scenario Style Point options as possible. All listed style points are cumulative, so it's quite possible to gain two or more Style Points with a single scenario choice -- indeed, as the Style Mavens from the last two years, Jim Mehl and Bob O'Connor proved, anything less than three points per match will leave you looking dull and boring to the Style Point judges.
It's quite possible that some of the Style Points are in fact impossible to fulfill via existing scenarios -- but then, is anything truly impossible in the quest for style?
You must claim Style Points to be awarded them -- though his knowledge is indeed vast and awe-inspiring, the District Commissar lacks encyclopedic knowledge of every scenario ever published. When contacting the Chris Baer with a Style Point claim, please provide a break-down of the points you are claiming.
Style Point Standings
- Doug Bush: 6 Points
- 3 points for TAC36 Death from the Sky
1 point for 112 Out of Cowardice
2 points for U9 A Belated Christmas
- Jim Bishop: 3 points
- 1 point for 112 Out of Cowardice
1 point for 23 Under the Noel Trees
1 point for ASLOK XX 10 Come Seven, Come Eleven
- Bob O'Connor: 2 points
- 1 point for 119 Ancient Feud
1 point for ASLOK XX 10 Come Seven, Come Eleven
- Forrest Atterberrry: 1 point
- 1 point for 119 Ancient Feud
- Jack Daniels: 1 point
- 1 point for 119 Ancient Feud
- Roni Hourihane: 1 point
- 1 point for 23 Under the Noel Trees
- Jim Mehl: 2 points
- 2 points for U9 A Belated Christmas
- John Stadick: 1 point
- 1 point for 119 Ancient Feud
General Scenario Style Point List
| Titles | One Point for Any Scenario that . . . |
| has eight or more words in the scenario title. |
| was designed by someone currently listed on the Club Ladder. |
| has an exclamation point or question mark in the title. |
| contains a literary allusion. |
| contains a three or more word alliteration. |
| contains the name of a type or brand of beer. |
| has a non-English title but was originally published in English. |
| references sports in some way. |
| Teams | One Point for Any Scenario that . . . |
| does not feature any of the following nationalities: American (excluding Phillipine Army), German, Japanese, Russian, or British/Commonwealth (including Canadians/ANZACs but excluding Ghurkhas and Free French in British colors). |
| features the British in 1940 or the Japanese in 1945. |
| features Italians fighting either outside of Italy or against an Axis power. |
| features Vichy French forces. |
| features the Japanese fighting the Russians. |
| features Inexperienced infantry on both sides. |
| features a starting ELR of zero or one on either side. |
| features Partisans. |
| provides Conscript half-squads in the starting OB. |
| Toys | One Point for Any Scenario that . . . |
| features Rocket OBA, NOBA, an OP tank, or a Spotter Plane. |
| features air support, an airdrop, or a glider landing. |
| could potentially invoke dogfighting rules [E7.22]. |
| features an amphibious landing (2pts for amphibious evacuation). |
| features a 1/2" crew served INF gun (2pts if American color). |
| features an Italian non-AFV, non-MTR gun of 75mm or larger caliber (2pts for 150+mm). |
| features motorcycles or horses (4pts for both). |
| features Allied Minor DCs or Radios/Phones. |
| features the same weapon in two different nationality colors. |
| features assault boats or duckboards/pontoon bridges. |
| features bazookas in non-American colors. |
| features Chinese armor with any AF greater than one. |
| features ski-capable troops. |
| requires convoy or column movement (not including platoon movement). |
| uses ammo counters for any purpose. |
| uses animal pack counters for any purpose. |
| uses bulldozer counters for any purpose. |
| Texture | One Point for Any Scenario that . . . |
| uses Night rules. |
| uses Desert rules. |
| uses Snow rules. |
| features Extreme Winter or Heavy Rain at the start of the scenario. |
| features snow drifts. |
| features rice paddies or panji sticks. |
| features pier counters. |
| features five or more overlays. |
| features a map that came in a Journal or Annual. |
| violates the counter-mix and provides counter substitution instructions via SSR. |
| features more than ten SSRs (not including CG SSR). |
Return to dcconscripts.org.Conscript Squad, Commissar, and Hero counter images used with kind permission of Multi-Man Publishing, LLC. All image and other copyrights remain the property of their respective copyright holders. The Conscripts ASL Club is not affiliated with Multi-Man Publishing, though we think they're pretty cool.